This suggestion is just to make the game more interesting
if needed I can give bilion examples and by that gain the supportation of the old saying - "MAKING ESF MORE DBZLIKE!!!"
all character should get lets say A=A*X
while A=theirPL\HP\TransTime....
this wont make them stronger I mean if same PL and SAME PL in old(without this change)
this will make the game more interesting and longer!!
first example that I had in mind is when goku was fighting with FORM4 frieza b4 going ssj
frieza was meeleeing him in a triangle route or something like that (CRAPPY ENGLISH)
he did to him a combo or something and guess what
UNLIKE ESF - he didnt died after less then 10 meelee hits...!!!
it WOULD take him much longer cause he had much more HP and stuff!!!
(WOW!!! /me gets exited from thinking of a 3 digit HP for all character! WOW!!!)
I hope you get my point!
if needed I can give bilion examples and by that gain the supportation of the old saying - "MAKING ESF MORE DBZLIKE!!!"
all character should get lets say A=A*X
while A=theirPL\HP\TransTime....
this wont make them stronger I mean if same PL and SAME PL in old(without this change)
this will make the game more interesting and longer!!
first example that I had in mind is when goku was fighting with FORM4 frieza b4 going ssj
frieza was meeleeing him in a triangle route or something like that (CRAPPY ENGLISH)
he did to him a combo or something and guess what
UNLIKE ESF - he didnt died after less then 10 meelee hits...!!!
it WOULD take him much longer cause he had much more HP and stuff!!!
(WOW!!! /me gets exited from thinking of a 3 digit HP for all character! WOW!!!)
I hope you get my point!