I just read this thread:
http://forum.esforces.com/showthread.php?t=32831
and I thought that another thing should be added to ESF:
like lets say you are in a PS and you are winning but you aim to the wrong direction,
so if you are wining then you will be able to deside the direction that the beamhead
will follow!!!
and for this ability a special button will be added also so if you are pleased with
the current direction then you will be able to look around
yourself - as always been! - without controlling the beamhead....
I dont think that same thing should be for BS, otherwise tell me how and why!
CRITS and improoving? :yes: :no:
....
[edit]
as for the BS with beams and other attacks - Nretep suggested
a solution in that thread above:
http://forum.esforces.com/showthread.php?t=32831
and I thought that another thing should be added to ESF:
like lets say you are in a PS and you are winning but you aim to the wrong direction,
so if you are wining then you will be able to deside the direction that the beamhead
will follow!!!
and for this ability a special button will be added also so if you are pleased with
the current direction then you will be able to look around
yourself - as always been! - without controlling the beamhead....
I dont think that same thing should be for BS, otherwise tell me how and why!
CRITS and improoving? :yes: :no:
....
[edit]
as for the BS with beams and other attacks - Nretep suggested
a solution in that thread above:
Quote:
--------------------------------------------------------------------------------
Originally Posted by Sentient
there is a big open space between the struggling attacks
--------------------------------------------------------------------------------
... that's cause of the hitboxes ... HL only supports cube hitboxes (not sure) ... so the coder should have to decrease the hitboxes ... then the SB can thouch everything with its edges, but nothing happens (more than currently) ... so it's a difficult decision ... but I can ask if harSens can code it anyhow (he is da best)