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- Joined
- Jul 30, 2003
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I know the limitations of the HL engine, but what if maps were larger? It would be amazing to see something as big as west city(ESF_city isn't that great/big) in ESF at full scale. Then it would be interesting, mixing it with the 1.2 engine with all the mobility that multi-direction swooping and wall jumping adds. It would then be like the DBZ episodes, where the city is so damn huge, that it would take a while to find an ally or villian. I wonder if there would be any way possible to make maps larger, maybe by making models much smaller then zooming in the camera(I don't know if that would work or not, but it seems like it has already been done to ESF once before).