Fight Club Bios

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As it has been suggested I decided to start a fight club Bio thread.
Its very simple explain your Fight Club charecter with good detail and what some abilities they might have. I think this would help some newcommers out.(like me) :p

Well here is my bio:
Hieght: 5'6"
Wieght: 150LBS
Hair: Brown Short cut kinda spiked
Age: 23
Body type: Slender
Dress: Black and red ninja getup
Body Markings: Scar right above his right eye.
Theme Song: In The End

Weapons: Kunai, and wrist mounted crossbow.
Ryo-Kesses Katana: A legendary black bladed katana forged with the blood and steel of former samuri.

Abbilities: Skilled in many sword styles as well in Archery. Martial arts Hapkido, Kung Fu, judo, ninjutsu, as well as arcane magic in the offencesive sence of 5 basic principles Fire, Wind, Earth, Water(Ice), Shadow.

Azure Flash: Unleashes an arc of lightning from his blade.
Lightning burst: A consetrated Ball of Lightning shot from the hands.
Fist (Sword) of Heaven: A quick devastating bolt of electricity fired from the fist or sword.
Sonic Boom: A sonic wave lauchched from the blade.
FlameBreak: A pillar of flame launched from a pentagram on the ground.
Ice Slam: Sends a wave of freezing water at an opponet.
Speed shot: Uses arcane wind magic to temporarily makes one move like the wind. Also is able to send bursts of wind to throw attacks off course while in this state.
EarthSpiker: Sends a Bust of razor sharp earth spikes through the ground.
Dark Storm: Uses a vortex of dark energy to rain dark bolts of energy from the sky. Uses all remaining strength to cast and leaves caster very vulnerable if it misses.
 
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Not a bad idea, it gives your enemies something to write on. But the problem is some of use are different for each fight.

Here is my main dude:

Deman
Height: 6'0"
Weight: 170 lbs
Hair: Short spiked and flame red
Age: 18
Body Type: Not huge, but chiselled
Dress: Either all black, long black coat, boots; or all white with a long flowing white cape.
Weapons: Dual Ban Daggers, Spiked Bracer
Fighting Style: The name of his style is unknown, and it is rumored that it is natural talent. If he would only take the time to hone and give direction to his Godgiven skills.

Dagger Katas
  • Gryffin Kata: Mixed Ban Dagger Kata, the attacks deliver non-fatal wounds.
  • Dragon Kata: Powerful Ban Dagger Kata, style used to make direct and powerful attacks. Usefull against foes in a weakend state.
  • Butterfly Kata: Graceful and fluid attacks. Float like a butterfly sting like one. And since butterflies don't sting, these attacks don't do much damage. Usually used as a distraction.
  • Dragon's Breath: Ban Daggers have the same natural frequency of the Source of Madness, this is just one technique that mixes the two.

History: Not much is known about Deman's past. Some say he is a demon, while others will argue of his angelic qualities. Others will say neither is true though, he is all human. All that is certain is that he does love to fight, and he is the master of making comebacks. A few of the ancient onces seem to favor this mysterious warrior. Perhaps they are the ones who have blessed him with his unknown powers.
<hr>

Ope, here is a second dude, I'm sure a few of the ER guys will recognize him ^_^

Name: SuliKan
Race: Vridrannicor
Hair: Short with a purplish tint to it
Age: He appears to be in his early 20s
Body: Slim, refined muscles.
Weapons: All of SuliKan is a weapon. He doesn't need swords or knives or anything.
Fighting style: SuliKan is fast, getting in as many attacks in as possible. He does decent damage thanks to his heritage as well.

Ablilties:
  • Ki Manipulation: SuliKan can manipulate basic Ki, a few generic blasts, rays, and blades.
  • Vridrannicor Form: This is what you've got to watch out for. He won't use this form unless he must, consider yourself worthy to see it.

History:
SuliKan used to work at a teahouse until the Pijan/Jirian revolution found itself at his doorstep. After getting shot and being hospitalized, he began to work for the Pijan royal family, performing a few tasks to further the Pijan revolution.
 
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I want to build a character a bit on originality. This will be my last time changing it since I had double characters.



I suck at feet and hands >.<

Name: Iceman
Age: 23
Height: 6'2
Weight: 222
Hair: Black, long strands that dreads down beneathe his shoulder blades. Two strands of bains hangs from the front and drifts down below his chin.
Eyes: Black.
Skin: Tan
Body Type: Slim, but ripped.
Attire: A black type shirt made out of cotton that is open in the middle; revealing the where-abouts of a scar he has recieved as a young child. He keeps silver plates on his shoulders that are holding his white cape in place. The cape looks as if its been torn and burnt at the end. White gloves that extends up just below his elbow, both in which are grasped by 3 brown straps with buckles that are two inches away from each other. He wears a belt with a silver dragon face that covers his lower abdomen-and upper pelvis. It wraps around the cape so that it's loose at the bottom, but tight at the top to manipulate more manueverability. His pants are made out of the same material as his shirt, but has a small cut on the side of his left knee. His boots are unique, they're silver with rubber soles and steel heels.

Weapons:
A modified flamberg rapier with a blade that stretches up to 6 feet. It ignites a black trail with purple highlights on every swing. If used correctly, it possesses great destruction upon every swing. Although using it is a sacrifice and not a privelage, its true power lies within itself as it chooses its bearer. Only two men have been able to reveal it, and Iceman is one of them. Once awaken, it glows a blue shield that can cut through even the hardest of metal.

Attacks:
Death Strike- Just a normal strong swing from the Flamberg Rapier.
Ice Shaker: Iceman uses his acrobatic skills to plant his right hand on the ground and twirl his self with his legs spreaded outwards, kicking his victim in the chin/upper area.
Combo of Wisdom: He swings his sword in random,but effective directions to "slice-and-dice" his opponnents.
Ice-raiser: Once its true power is ignited, it shoots out sharp ice cycles at the opponnent.
Ice-Titan: A summon of an Ice-Creature. It shoots ice from its hands and has the ability to regenerate itself using ice (what else lol). Though he appears invinceable, his face is his week point. A number of strikes to his face will cause him to crumble. Using this creature causes Iceman to loose concious, but he will regain it once the creature is defeated.
Mirror of Illusions: His pupils turn from black to blue as he is able to make good judgement of his opponnents movement. Time has been slowed down as he is able to see his opponnents attack before it is actually inflicted. But with such a power comes such a downfall, he is only able to hold this technique for a short period of time or his energy will be reduced to next to nothing.
Word of the Mentality: A world of mentality perfectly describes this techinque. One eye contact is made, Ice Man is able to take control of ones mind and make his inner self think that it's inside a world of his choosing; where nothing but torcher awaits the victim... like the "Mirror of death" this also deals a great effect to Ice-Man's energy.



Bio: He was once known as the one of the elites of swordsmen.
-I will update his bio later.
 
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UPDATED
Smith said:
Anti-Smith
One once said that if you cloned enough, the cellular structure would eventually break down and form mutations of that original host organism. The same holds true with virii and coding. Smith is no longer like his original self, he has mutated, he has evolved.

While creating more duplicates of himself for the upcoming battle against the ESF Administration, Smith came across his greatest enemy... himself. Once this anti-Smith was spawned, all the others were "insignificant," which is the last thing that they would hear before being deleted and absorbed by this new counter-part. Infact, this new one believes that he should've been the original, that the others are merely images of a lesser being, and that it is part of his purpose to remove them from his views.

After being created, this anti-Smith had some differences, the most noticable of all is the slight hieght increase of about 2-3 inches. He is also slightly paler and his clothes seem more rattled and less kept, along with no projectile weaponry. His tie will be outside of his suit and he does not wear his trademark sunglasses. Another noticable difference is that he is able to mold himself, think Terminator 2. He adapts on the fly for any obsticle in his way.

Mutations can be good and they can be bad, and one setback for this version is that he has lost all means of duplication. He can no longer create copies of himself as he is basically the opposite of the last Smith.

Now that the anti-Smith part is in, you can learn about what he is capable of doing against other challengers. Anyone who touches him is reflected of all the negatives in their life, they see all the bad that has happened to them and all the bad that can happen to them, all in a split second. It is not a direct image in the person's mind, only a reminder, in the back of their head which causes emotions of grief and dispair.

Code from previously destroyed Smiths are used as strength and shielding for the Anti-Smith. When he is being overpowered, he will sacrafice protection for strength to overcome his opposition and win.

Although the previous Smith is his main target, this anti-Smith still retains all the previous knowledge of his creator and still has a burning rage to destroy Cucumba and SaiyanPrideXIX. They have kept him held down for far too long, and it's time for a vengeful attack of an unheard of magnitude.
:O
 

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Location
Dallas, TX
Name - Magus
Race - Vampire/WereWolf
Age - Unknown
Height - 6'1
Weight - 184 pounds
Eyes - Red, wears sunglasses.
Hair - Jet Black, shaggy
Build - Slim, but muscular, pale skin
attire - Ripped and tattered Priest outfit, with a pentagram in the center. Underneath he wears a sknitight black shirt and black pants.

Fighting Style: What makes Magus a dangerous fighter, is he isn't mastered in any form of martial art, the fact that he goes through any means necessary to kill his target makes him dangerous. He is an extremely dishonorable fighter, and has no respect. His philosophy is there is no such thing as an unfair 1v1 fight.



Weapons: Magus has two long blades inside of his arms, they extend out about one foot past his hands. These were crafted by Lucifer himself to assist Magus in the fight against Avenger which was judged poorly and he shouldn't have lost.

The Last of Torment: After ripping off the tail of a cursed dragon, Magus had obtained the power the beast retained in its tail. Whatever it touches, every worst fear, pain, and bad experience floods throught he victims mind as fast as possible, shortly imprisoning the victim to the Hell of their own mind until they can regain their composure, this gives Magus an advantage to go in for the kill. However, continuous use of this on any one victim will have him or her slowly gain an immunity to its effect.

The vampire now has a direct telepathic link to Hell, opposed to where he had to wait for Satan to contact him, or going to see Satan personally.

Specific Attacks:
Fiery Fists: Magus's fist engulf in red flame as he unleashes a combo of deadly punches and/or slashes.

Illusionist: Given enough concentration and clear thinking, Magus can manipulate an area to look like it is a completely different place. This takes an extreme amount of concentration, and can be disrupted easily when he is prepping for it.

Telekenisis: Magus can move objects with his mind, but not even he has mastered it yet, and does it haphazardly, most of the times he will do random telekenetic actions when he is in his wolf form, his mind is engulfed in rage and hate at this point and **** just goes crazy.


Call to the dead: Any person that Magus has killed or drained, he has the power to summon them as his ghoul to use as an ally.

Unholy Orb: Magus forces a black orb out of his hand, draining life force from the opponent, this also is a pseudo black hole of some kind, and feeds on lights or any electrical substance to drain power from it to cause some sort of distraction when he needs it. sometimes used as a damage invoking projectile, instead of a way to constrict the battlefield with darkness.

Morph When extremely provoked, or if the full moon is out, Magus's werewolf side takes over, he stands upright with a snout, his claws extend and he bulks up. However, he isn't as big as a full blooded werewolf.



Fatalities:
-Drain - Magus sucks his enemies blood out through the neck. (duh)

-Demonic Parasite: Magus puts his hand over the enemies mouth, and generates a scarab like creature that crawls down the opponents throat, and destroy's his body's interior within seconds.

Underworld: Since Magus has made many deals with Lucifer himself, an opponent on the brink of death is in for a ride. Magus grabs his opponent and sticks his hand out, opening a gate to Hell itself. :devgrin:




Abilities: Magus has inhuman strength, speed/dexterity, and charismatic skill. He can crawl on walls while maneuvering to his enemy, this wouldn't really be explained as 'sticking' to walls, he more or less can change how gravity pulls him when finding a surface.

Weaknesses - Pure sunlight, this does NOT kill him since he was turned by a pure vampire, but it does throw his concentration and he is more apt to messing up in his fights.

Not much is known about Magus' past, he was a turned as a young man (his apperance is that of a 20 year old) somewhere in the 15th century in Europe, what has been revealed was he was a son of a peasant somewhere in Europe who was sold to a deranged man to settle a debt. This man was Vlad (The Impaler) Tepes. Magus was his first one to be turned, and was forced to assist the Impaler in his deeds. Little is known about how he came to be bitten by a lycan and how it mixed with his genetic makeup at the time, it is rumored it was somewhere shortly after Vlad turned hi, when his body was still "dying".

Magus is a slick talker and very cynical. He enjoys watching his opponents suffer. In modern days Magus enjoys taking part in various underground crime organizations for fun. He is a known mercenary and is very wealthy, where he keeps his money is unknown. He is feared by various figures in any organized crime, but any leader highly recommends him.

His dealings with the Lucifer himself are unknown, he more or less willingly works for him, and has no debt to pay or anything.

Being a vampire, he hasn't physically aged since the day he was turned, but he is centuries old. As a [somewhat] pure vampire, he can regenerate lost limbs and most wounds, blessed weapons and silver (due to his lycan blood) are very harmful to him. However, those aren't required to kill him, as complete mutilation or incineration of his physical body is enough to destroy him.
 
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Location
North East Pennsylvania
Height: 6' 6"
Weight: 276lbs
Hair:
none
Eyes: black with gold dual pupils (glows on occasion)
Skin: green
Attire: Black leather duster, dark, mirrored sunglasses, leather pants and boots.

No one is certain of Cucatoth's true form, it is assumed by some scholars that Cucumba may be a rouge avatar of the ancient deity.

Martial Arts style: Tae Kwon Do, Hun Gar, Tai-Chi, Hapkido, Wrestling, Muy Thai and several swordsman techniques including the ban saber techniques of the admin knights.

Weapons: Ban Saber, Big Ban Attack. Cucumba has also said that portions of him exsist in the ban daggers, if that is true, there may be more to his hand to hand combat than previously thought. Cucumba may have a Soul Slayer, or Zanpaktou, if this is the case, then he is certainly of captain rank, and may have mastered his weapon's bankai.

Known abilities: Ki Manipulation, Force Sensitive, Super Strength, sharpened senses, flight, teleportation, healing and cthulian magic. It is completely possible that Cucumba has not demonstrated all of his abilities; in his inagural fight, he posessed a cyborg.

Known techniques:
  • Wind Spear Hands: Cucumba can, through years of conditioning and training turn his hands into deadly stabbing and slashing instruments. The specifics of the technique are not known.
  • Bridgehands: The ultimate Tae Kwon Do technique, Cucumba is able to dismantle opponents by crushing them with ki aided melee attacks that fall in the "multiple tons per square inch" category, the only effective counter is to not be in the target area. It is not unlike Hwoarang's Iron Fist Technique.
  • Force Manipulation: Though he has only demonstrated it twice, it is assumed that Cucumba is very adept at it's use.
  • Big Ban Attack: By gathering ki and infusing it with his administrative powers, Cucumba can banish people from forumscant or any similar computerized world.
  • Pikka Flash: Unlike the BBA, Cucumba gathers tremendous amounts of Ki and compresses it in a marble sized ball. This attack has the power to level mountainsides.
  • Fist of the Bloody Southern Cross: Cucumba is able to strike key junctures in the enemies ki flow, causing his/her muscles to spasm and tear open. The victims of this attack often look like they are spouting geisers of blood, so it is rarely used.
  • Resonating Shadow Strike: Cucumba is able to deliver blows deep within the targets defenses without physically being there. The move takes a very short while to start, but it is an opening.
  • Four Point Shadow Strike: As above, only Cucumba makes short lived replications of himself to deliver the deadly payload in key cross body areas.
  • the Horrid Swarm: Cucumba's take on the replacement technique. Cucumba breaks into several smaller winged demons.
  • Onigan: Cucumba's "bloodline limit" technique. It can be used to induce a dream like state, inserting a hallucination directly into the opponent. It can also see short distances into the future, allowing Cucumba to plan according to his opponents every move. When used in conjunction with Cucatoth's nearly limitless power, and Cucumba's own force sense, this move becomes nearly impervious.
  • Slipgate: Cucatoth exsists not in a place, but a place between places. Because of his attachment to his home dimension, Cucumba can move through our world to his at a whim.
  • Horrid Transformation: Cucumba is able to take the aspect of his darker self while under duress. His true form is a monstrosity, lacking facial features save glowing eyes, membranous wings, bladed tentacles and wicked claws.
  • Great Dragon That Stands Tall and Shakes the Heavens: the Green devil collects a frightening amount of swirling ki to his feet for a devistating downward flying kick.
  • Covenant: Coming soon :d
  • Kamidaishou no shounetsu-ken: (Burning Fist of the Divine General) Cucumba strikes with such force that his fist glows red hot from the effort and smokes as if it fell from re-entry. The power of this strike surpasses that of the bridge hands technique.
  • Sen Kaze Yarite (yah ree tay) Shinken: The perfect form of Wind Spear Hands; the god given skill of the 1000 wind spear hands. The attack quite literally lands 1000 blows with the WSH technique at a speed that is impressive even for the Jade Behemoth.
  • Southern Dipper Waterfoul Fist: Nanto Style slicing technique similar to a soft version of Wind Spear Hands. This style works well defensively and offensively, being best applied while in close or in the air.
  • Southern Dipper White Heron Fist: Nanto Style slicing technique that uses primarly kicks, it's is a powerful arial style. The style is extremely effective against multiple opponents.
  • Southern Dipper Crimson Crane Fist: A vertical style of slicing that has more range than the other Nanto styles, Cucumba would likely use this to cut his opponents to ribbons from afar.
  • Cataclysm of the Old One: A firey hurricane summoned from the core of a distant star in the gulfs beyond our solar system. The destruction wrought by this attack is pretty severe, even by Cucumba's standards and has only been used thrice in his entire existance.
  • 100 Petals of the Black Lotus: A pin-point accuracy series of finger jabs, all aimed at vital junctures. This attack renders the ki system of his opponent damaged, and causes them to lose speed, accuracy, and strength.
  • Shikai: When Cucumba holds his soul slayer aloft, and says, "Rise from the depths, Harbinger" he can release his soul slayer from it's dormant state. Reports are sketchy, however, it appears that in it's sealed form it is merely a broken hilt. When released, a brilliant energy blade springs forth from the handle. It's important to note however, that witnesses may have seen his ban saber, though the reports vastly predate that weapon's understood date of creation. It's released form's powers are not currently known.
Cucumba's history is dark and shrouded in mystery. Though he is well known, relatively little is known about the ancient demon before he came to Forumscant. What is known, is that despite his ancient predisposition towards evil, he has apparently changed sides and plans on helping the humans of this board. He is mentioned in some old texts, like the P'kylnomicon, as the master of a sunken city beneath the waves who would rise again when the stars are right. He is often referred to as Cucatoth in these texts.

The mad old one is a powerful opponent, as well as an intelligent one. The green devil is know for his honor and fairness, though he is also known for showing little mercy. His martial arts techniques and powerful supernatural abilities give him limitless ways to murder and maim.

It is best to assume that a loss to the pickled one will be painful indeed.

Cucumba has recently declared war on Faction: Catalyst and Verbal Violence United, he is the leader of the Nation of Administration.

Engar has recently revealed that Cucumba has taught him the ways of the admin knights, but he is not a true Modiwan according to Deverz. If so, then what is the Pickled one planning?

And what of Cucumba's connection to Pride? When did Pride learn of the true name of Cucumba? Only time will tell.

Cucumba has disbanded the NoA, though he maintains ties to Engar. In the meantime, he seeks to put a permanent end to the threat of Smith, and squash the delusional ideals of Kelesk. Pride's time is on the horizon, as the Green Machine hasn't quite finished with him yet.

Cucatoth and Cucumba are quite different beings, but the nature of their tie has not yet been revealed.

Cucumba claims to become the 66th succesor of Hokuto Shinken, the god given skill of the great northern bear. If this is true, his martial arts prowess may just have no equal. There is only one problem with this, currently the 63rd successor is teaching students, the 66th does not exist yet. Therefore, no one can tell if this is another clever trick of the green devil's or a future fact.

Scholars in the 13 protection squads in Soul Society have apparently found proof that the Jade Behemoth had once infiltrated their ranks. An ancient document found in the central library at Seireitei claim that the only time in recorded memory that an outsider became a Captain after defeating a captain in front of the required one hundred on-lookers. This captain had green skin, white hair, and a deep understanding of demon magic that dwarfed his impressive skill with the blade. This challenger called himself only Zucchinius, and handily defeated the 11th squad captain. He stayed with his shinigami post for some time, then mysteriously dissapeared after he was defeated for a bid to control the science and research department that existed before the beaureau of technological development. Ran'Tao, another brilliant shinigami captain, won the bid and began her experiments. What he learned there is unknown, and his purpose for being there is even more in question. However, it is known that he did have a Soul Slayer, and he did, at the very minimum, learn it's name; Harbinger.

He was reported to have awoken his blade's shikai by saying, "Rise from the depths . . . Harbinger." It was used in it's unsealed form against a Menos Grande.

There are also whispers that he may have mastered his bankai, though it seems he didn't have time to perfect it in Soul Society.

At least, there are no records of such a thing happening.
 
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Name: Madd Dog
Height: 6'00''
Build: lean and agile
Age: 19
Appearence : "matrix" style atire with short spiked hair. (just like me, well apart from the matix clothes:p)

Weapons: whatever i dam well want: guns, knifes, grenades, ships, nukes, sharp sticks, you name it i got it

Special abilities:
*Madd's skills and abilities grow and evolve with each passing battle. Currently to date in forum battles Madd has shown extreme skill in many forms of hand to hand combat, namely his "matrix" fighting skils.
*The ability to teleport himself a short distance by blinking (think warcraft3, warden)
*As his powers grow, electric discharge happens often, be it short bolts that disolve around his body, or combining it with an attack for that extra knockback / pain.
*Summon portal, Madd dog can open a 2 way protal between 2 different location, this takes a large amount of effort and cannot be done often.

History :
Want history? go read a book.
 
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Name - Vejimaru
Height - 6'6"
Weight - 150lbs
Hair - White, Sliky, is cut off just below the ears
Age - Unknown
Eyes - Gray
Race - Half Human / Half Demon
Facial Markings - None
Clothing -
<UL>
<LI>Outfit 1 - Black Tee, Black Cargo Pants, Black Tennis Jacket, Black Boots
<LI>Outfit 2 - White sleeveless shirt, White running pants, white tennis shoes
<LI>Outfit 3 - A giant , pink bunny outfit...what more do I have to say?
<LI>Street Outfit - A black leather jacket with a white tiger insignia on the back, a white cotton shirt with coffee stains, some old baggy jeans with a hole on the left knee, and some big steel capped boots
</UL>

Martial Arts Style - Boxing, Kick Boxing, Tae Kwon Doe
Weapons Style - Dual Ban Sabre Preparation

Weapons - <UL>
<LI>Dual Ban Sabres - From another land where he earned the title of Admin Knight, he wields these weapons with fearsome efficiency. While they do not carry the full powers of the Ban Sabres of Forumscant, they still carry formidible power. The most noticible difference between the Ban Sabres of Forumscant and those of Realmscant (the world in which Veji is an Admin Knight) is that the Realmscant Ban Weapons are constructed of an ethereal metal, as opposed to light.
</UL>
Weapon Abilities - Can handle any weapon given to him, one handed, from swords to 3000lb clubs.

Special Abilities -
<UL>
<LI>Summoning No Jutsu
<LI>Eyes of the Phantom Mirror - The perfected Eyes of Destruction. His eyes turn to mirrors, and his opponents every thought, desire, and whim are open knowledge. With just a glance, a opponents technique is mastered and perfected before it is even completed. Rarely used.
<LI>Level 2 - This transformation has never been seen before, thus, cause unknown. Veji's hair becomes permantently spikey, and his power, mana, and spirit pools quadruple in size.
<LI>Spirit Tap - Veji taps into his very essence. His power rises to match that of the best warriors of the land, and he becomes more deadly than ever. Can only be used sparingly, due to the life-draining effect.
<LI>Wall Walk
</UL>

Learned Skills and Attacks

Vejimaru has the ability to copy and use opponents attacks against them. After the fight, they become his own.
<UL>
<LI>Chaos Control - Learned during a fight against KelesK, this move enhances the users speed, strength, and ki immensely, as well as granting them enhanced teleportation abilities and ability to edit the very matter of the universe around them
<LI>After Image Technique - Learned during a fight with Engar, this move allows the user to move instantanioulsy while leaving an after image that lasts for a few seconds.
</UL>

Attacks-
<UL>
<LI>Ban Wave - Using the power of one of his Ban Sabres, he creates a scarlet shockwave of energy that delivers tremendous amounts of damage.
<LI>Super Ban Wave - Using Both Ban Sabres, he creates a red x in front of himself, which turns into a shockwave of super-heated energy.
<LI>Ultra Ban Wave - Utilizing the power of a single ban sabre, he stabs the ground, sending a red hot shockwave of rock at his opponent.
<LI>Mokuton Jyukai Koudan (Forest Genesis) - By forming a series of seals with his hands, the user can call fourth an entire forest from anywhere he/she pleases to do his/her will. This is a very draining attack, and requires the user to have a garguntan Chakra pool if the use is to be efficient.
</UL>

Since he vanished from the face of the earth for a short while, he underwent huge changes. He lost his ****yness to opponents far stronger than himself or anyone he had ever encountered, even the man he once followed, unbeknownst, the green devil. He started training to improve himself, to top the best. He now returns, stronger than ever, cool, collected...ready to show his mettle.

His first battle upon return was against the mighty Engar, pupil the the green devil. During the fight, Engar told Veji that his prowress with swords was unmatched by anyone bar the Green Devil himself. Despite this, Vejimaru suffered a horrific defeat. Realizing the need to train more, he saught to train under the mentor of Engar himself. Finding an oppurtunity to prove himself was harder than imagined though. Finally, it came. During the fight against KelesK in the sunken city of P'kyl, Veji unshealthed his Ban Sabres, and proved to the Admin Knight that he really was more powerful than many people suspected.

The White Tigers name is legend in lands far away. It is said that he has a full form, where his power and strength is unmatched by even the gods themselves. Others say that he is a god, here to bring justice upon the mortal world. Still others say that he is from a long line of demons, and is the result of many poweful generations.

The only thing that is truly known is that he is a prodigy of the demon kind. He successfully killed his half-brother, Gejimaru, by fusing with the god of Earth, Gaia. One rumor that few warriors know is that Veji can fuse with the matter of the universe itself, thereby being unstoppable.

Updated

After another long absence from Forumscant, Veji has once again returned. He seems to have weakened after all this time, yet come out the wiser for it. He still wields the dual ban sabres of Realmscant with formidable power, but also more subtlety. He awaits a challenge to see what this new found knowledge brings.
 

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Height: 5'10
Weight: 180
Age: 18
Hair: Blackish Brown, parted in the middle with the sides long - past my eyes
Eye Color: Brown but goes red when in Kusanagi mode
Skin Color: Yellow
Body Type: Moderate
Attire: White leather jacket with black trim (no collar), black long sleeve t-shirt with a white cross on it and boot cut flares paired with black shoes.
Abilities:
Kusanagi Style martial arts with Chinese Kung fu and weapons fighting - some miltiary training.
Well trained exponent in Escrima, Jeet Kune Do, Muay Thai Kickboxing and Aikido.
Kusanagi's Rage - possessed by rage, I can summon the powers of the devil into myself and perform the Raging Demon - Shun Goku Satsu.
Weapons: Twin Wakazashis, 3 Sectional Staff, Butterfly Knives, Kukhri, Golok and of course my favourite weapon - my fists.

Special Moves:
Firestorm: I draw back my hand and swing it forwards infront of me leaving a trail of flames.
Burning Fist: A jumping uppercut that has me engulfed in flames
Blazing Demon Fire Rush: Kick to the head, punch to the gut, punch to the head, kick to the knees. Followed up with a heel drop.
Laser Series: Right hook, Left hook, Charged right uppercut that launches the opponent in the air.
Throws: Double Arm DDT, Tombstone Piledriver, Flying Head Scissors, Suplex Bomb and Jackknife Powerbomb
Submission: Sharpshooter, Bow and Arrow Hold, STF, Ankle Hold, Figure Four Leg Lock
Ive got more moves - i just dun remember them at the moment, ill post em here soon
**insert cool moves here**

Fatalities:
None. Not enough reputation points. But when i get those points - Raging Demon - No one has survived its fury and lived to tell the tale.
 
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Name- ssjFajita
Height- 6'3
Weight- 200lbs
Hair- Brown with some white streaks (at "normal" stage)
Build-Slightly Large and toned
Age- 17
Eyes- Dark Green with a tendency to change depending on mood
Race- Half-Saiyan, Half-Human
Clothing- Evil tribe uniform (the outifit that Piccolo gives to Gohan in the cell saga)

Levels of SSJ- Has the abiliy to reach the first level of Super Saiyan

Special transformation and alter ego- Nicknamed the "WhiteDevil" by former sensei. When pushed too far his body and hair begins to glow white while creating huge auras on energy around him. Speed, and strength are said to increase by a hundred fold.

Martial art styles- Jeetkundo, Kung Fu (Tiger and Dragon style), Tai chi, Russian wrestling, Red, Orange, and Saiyan style Tokui-Wazas (from DBZ CCG)

Weapon of choice-
Hacksaber- The opposite of a Bansaber. A crude weapon that is used by channeling the energies of his alter ego. This weapon, while having more variety than the Bansaber is not quite adept to use within the forums. It has yet to be used against a mod...

Abilities-
Advanced chi manipulation- has the ability to send out shockwaves of energy and feel for opponents life presence. Can lift large objects by using his chi as well.
Genkin Bourang- A Small ball of energy is created by cupping his hands over his chest and aiming at his opponent.
Kamehameha- A massive wave of energy is created by pulling his hands together behind his back and saying "Kamehameha"
Instant Transmission- He holds two fingers at his head and can teleport to anywhere at the speed of light.
Big Bang attack- Fajita outstretches his arm and flattens his palm in the direction of his oppoent. He then foucuses his chi and releases a massive ball of energy at his opponent.

History-As a young adult Fajita saw the injustices in the world and fumed at the thought of having to live with it around him. After his heart was broken by his first love it was said that he became so filled with hatred and rage that his soul fled his body and a devil took its place. A sensei later found him and taught him how to control the demon within him. Becuase of this he has "cleansed" his inner demon and can summon his opposite personality "WhiteDevil".

Few have survuived an encounter with this wandering warrior. And the ones that have had the displeasure of meeting his alter ego, "WhiteDevil," can only say that they saw a brilliant flash of white light... and then silence...

Will add more later...
 
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Ok guys im new to this "fight club" so give me a break but here goes my character hope u guys like it.

Character Description
Name- Durgon
Hair- Black/looks like vegetas when he gets a haircut
Eyes- Blue
Skin- tanned
Body- Muscular but not bruteish or fat
Weight- 380pnds
Race- Saiyian
Clothes- King Vegetas armour with blue cape and has a dragon symbol on left side of the armour

Character Traits
style Of Fighting-Durgon has a type of fighting style where he uses quick attacks but very powerful to dispatch his opponents many of them are aimed at vital bodie areas like the ribs or neck his style is much like vegetas as well the name of this style of fighting is unknow but has been past throughtout the saiyians for generations.

Skills
Rage-Where this power comes from is unknow but when Durgon is beaten down he seems to become increasingly powerful and does not feel pain when this happens he can easly defeat any foe in a matter of hits for when he hits them there bones break under his fast and strong attacks also he does not speak or show any expressions except for a angered face if rage.

Obliterate-Durgon throws his finger in the air and the ground explodes in a radius of 5km energy balls are throw in the air and explode sending little explosive energy balls in the distance utterly destroying everything in a vast radius.

Beast Cannon:This attack is very powerful and is able to easly overpower other contenders it takes alot of energy and can destroy large areas if it hits the ground.

Machine Gun-Durgon creates a small energy ball and and throws it at his opponents but it stops just a bit away from them then it begins releasing other energy balls at the opponent destracting and harming them so that durgon can go around them and use other attacks.

Fury Beam:This is Durgons normal energy attack it is much like other beams and can be pumped with power if needed.

Saiyian Pride-Durgon will not back down from a challenge issued and will fight till the end.

Ozuro-Durgon turns into a giant ape and everything increase x10
 
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Name: Scruff

Age: Late Twenties

Hieght: 6'2"

Wieght: ( I have no idea about wieght at all so let's say he's not fat, but he's not weedy either)

Hair: Scruffy, Dark Red, medium length

Eyes: Blue

Appearance: His body is toned, but scarred from countless battles. His face hosts quite a few scars

Clothes: Once his clothes were clean and new, but now, the loose fitting dark blue jeans and black t-shirt he usually sports have been drenched in blood from various fights, some of it his, some of it from other-worldly origins. They are tattered and worn, but he still keeps wearing. After the years of torment they've been through, even after a thorough wash they still retain some very heavy damage. Although he occasionally alternates his clothing, after a few weeks of his day to day life, they all soon revert to this scruffy, dirty form.

Weapons:

  • His shotgun used to be just that, a shotgun, but recently, after an encounter with some other worldy beings, it has become a weapon of imense powers. It's sawn-off barrel is inscribed with Angelic runes, which tend to glow whenever the gun is fired. It is thus said to be 'blessed' by an 'angel', but Scruff has a hard time believing any of it. That being said, it is indeed powerful, and any bullets that pass through it's long barrels become endowed with a fractions of this 'angel's' power. These bullets can punch through steel, and you if you're unlucky enough to be hit by one of these babies, you'll be sent flying. They glow light blue as they explode from the guns business end, and the shotgun shells evaporate before they hit the ground. Needless to say, this gun packs a punch.
  • His twin revolvers are perhaps his most used weapons. They are old Colts, and appear as though they are straight out of a western. They are kept in decent condition, and there is minimal rusting, if any, to ensure they are still efficient killing machines. Recently, along with his other weapons, the twin guns of Scruffie's old mentor('Ash') have been 'blessed' with unlimited ammo. They need no reloading, and thus, create no pause in fights. Sadly, however, it's not perfect, and although he can use the guns for an unlimited period of time, they do tend to heat up and burn the users hands. This is one reason he doesn't use them constantly in battle.
  • His fall back weapon, a combat knife, is kept at his ankle, in a small leather sheath. It isn't blessed at all, but comes in handy in a pinch, and can be useful when you're trapped in a strange country and need to look for food. There's a compass in the hilt, but this doesn't necessarily count as a weapon.
  • His fists aren't exactly 'lethal killing machines' but one of his right crosses might just take you half the way there. He is annoyed that his hand to hand fighting skills don't match up with his peers extensive fighting knowledge, but somehow, he always manages to pull through in the end. He has extensive boxing/kick boxing knowledge, and can deliver tough blows where necessary.
Fighting Styles: Although he isn't necessarily a skilled martial artist, he has picked up quite a few tricks over the years, and knows when to be fighting someone hand to hand, and when to be getting out of there. He has more or less learned that he needs to adapt to survive, using anything and everything he can to his advantage. He is a street fighter through an through.

History:

Ten thousand years ago, demons ruled the Earth. Man had barely clawed its way up the evolutionary chain, suffering from attacks on all sides by these agents of darkness. It was a dark time for the Earth, and mans future looked bleak.

However, the Earth was also ripe with mystical, primordial energies, energies that could be wielded for good, or for evil. Man slowly gained control of these Magiks, and eventually banished the demons from this world, tearing the Earths ancient crust asunder, and pulling the ancient evils into an unknown Hell dimension. When the dust settled on that day, the day the Hellmouth was sealed, mans dominance was assured.

But, unknown to man at the time, a few of these Hellish beasts remained. Some had clawed their way from the portal, moments before the seal was complete... others had broken free of the other world and stepped once again on Earths soil. And others, like the ancient Vampyre, had left traces of it's own evil in the very heart of man himself. The Demons still lived.

Man soon spread about the Earth, out from the Dark Continent, Africa, and established society and civilisation whereever it went, but eventually it became apparent that the world man has created for itself would succomb to the demons and evil magics that had survived the sealing of the Hellmouth.

The Slayers were created to destroy such evil forces, by the mysterious Powers That Be.

In ancient Africa, tribesman, masters of the dark Magiks, men known as Shadowmen, imbued a young girl with the power of a demon. This was one girl in all the world who would be Chosen, one in each generation, to hunt the Vampyres, and other creatures of darkness. She was the first of the five Slayers. She was the Hunter.

A nomadic family, in Europe, was next to be chosen. This family, the Van Helsings, were known for their mastery of all weapons, and thus the first born in each generation, when he came of age, would be granted his place at the side of the Slayers. He would be the second of the Slayers, the Warrior.

A master of Magiks has existed since man became aware of it's existence. One man who has, ever since the early years of his life, strived to know all there is about Magik. His name has come to mean 'One who controls the Magiks' over the millenia. He is a man called Mage. He is the Sorcerer, the third of the Slayers.

The fourth of the Slayers, the Acrobat, is a master of the body. The current Acrobat is a ninja, centuries old, who has proven time and again he is the only one who deserves this role.

The fifth, it was decided, would lead the other four, and in that role he would have have their abilities, to a degree. He could fight with the heart of the Hunter, draw swords with the skill of the Warrior, control magiks with the knowledge of the Sorceror, and trade blows with the strength of the Acrobat. He would be the Champion. The Champion was, initially, the most powerful man in all of Africa. However, since his time, the Champion has been chosen and trained by his predecessor, until it is time for him to assume the mantle. The current Champion is a man going by the name of Scruff.

And this is where his story begins...
 
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Name: Deverz

Age: True age is unknowen (looks about 18 but is much older)

Hair: Short Brown

Height: 6ft

Weight: 60Kg

Body Type: Slender and Agile

Eyes: Blue. A blue glow can be seen in the depths which comes to the surface when delving deep into the powers of the admin force. Sun glasses occasionally worn

Clothing: Admin robes. Hood usually up. A symbol on the back. Feet covered by bottom of the robes. Shoes appear to be Adidas Sneakers.

Weapons: Ban saber (Blue with a red core) worn on the hip. A katana recently found in an ancient temple, The marks say that only the chosen one may use the weapon. The chosen one just happens to be Deverz

Fighting style: Deverz doesn't really have a style he uses what he thinks will work best.

Abilites: Trained with moderator weapons (Ban Dagers and Sabers). Force sensative. With extreme concentration Deverz can let the force over take him and become extremly powerful. (see my last fight vs Miroku.)

History: Deverz is the longest working member of the moderating team and has had much training in the ways of the forum and it's enemy's. He has trained under the great VT and had some under the watchful eye of Greg. Tamed by Cheeseman and Cucumba, Deverz learned to control the power VT trained him with. Deverz now lurks in the shadows coming out when needed. Deverz prefers to fight in dark places but will fight in the light if he has too.
 
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Name: Synth

Age: 22

Hair: Black, shoulder length

Eyes: Bright green, (Flashing red, when his true powers are triggered)

Height: 6'3

Weight: 185

Body: Extremely toned, adept muscle density

Clothing: A white gi, with blue stripes. He also wears blue sparring gloves on each hand.

Weapons: Synth considers his hands and moral wit to be enough to face everday challenges, challengers, and evils.

Fighting style: Tae Kwon Do. He was also trained in the basics of long and short style Tai Chi. Combing both styles... makes him a deadly force to be reckoned with.

Techniques: Iron Fists, a rapid concentration of ki/chakra/energy to one's hands. Used effectively, it is considered the peak of Martial Arts.

History: His childhood was stressful but economically and mentally rewarding. Endurance training, (however he could) he learned the true meaning of hard work and the value of believing in yourself. Finding his temper getting him into many fights, he earned respect and unbelievable street credibility. He wishes to be known as one of the best fighters ever. He has recently admitted and made obvious, to being a mechanically enhanced being. (i.e. android) Even though the company responsible (Bio-Rad?„? - a government funded bio-technological company) has denied this on all accounts, the current status is a question of the procedure being on his request or against his own free will. Either way, we now have even more reason to fear the physical possibilities, this already amazing fighter can reach.

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hight and all that stuff can be seen in the pic

attacks
super sayain: speaks for it self
dodge then slam: dogdes a punch and then while the abovehim he punchs thought the gut
big bang attack: alot like vegetas
final flash: alot like vegetas
one hand kamehameha: can also two (one with each hand)


fighting types
speed and damage
fast and weak
meduim and mudeium
slow and power house
one hit wounder (like the punches though the gut that burst out the other side)
attacks a differnt in foights that are not dbz based
 
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name: Pride
age: 21
hair: short and dark
eyes: blue.
height: 6'0
weight: 210
body: think a more cut version of the Undertaker

clothing: Bikertaker style. Hehe. Bandana, shades, "Pride Inc." shirt with the sleeves cut off and split into a "smock" at the seems, over a leather tank top; leather pants; biker boots

weapons: Pride usually doesn't favor weapons until the pace of the fight has slowed. He is able to use swords, and is a very adept gunfighter, but does not carry any inherent weapons into combat. More likely than a sword or gun, Pride is adept with blunt weapons such as staffs, posts, and random objects.

fighting style: Although Pride is capable of utilizing both Tai Chi and some lesser styles of kung fu, he often favors the "heavy hitter" style of combat. Pride knows that most of his opponents will try to utilize speed and flash fighting, and thus thoroughly enjoys bringing the advantage to his side by landing violent blows that slow the pace of the battle to his level. His overall style is best described as "what Undertaker would be like in the Matrix," as Pride possesses the powerful ability to send shockwaves along with his heftier blows, causing time and space to shift around their impacts and movements. Pride likes to "dance with what brung him," meaning that he heavily favors heavy right hands and boots to the face, high impact but simple moves. Using his size and strength advantages, Pride is able to inflict heavy damage and sustain great punishment.

techniques/abilities:

Shockwave Aura--Pride posesses the passive ability to put added strength into his aura (and thus, into his blows), allowing him to manipulate the physical world around him within a given distance. The result is that Pride's overall fighting resembles "Matrix-style" combat. This is a powerful defense as well, because Pride can use the Shockwave Aura to defend and lighten blows as well as attack. It is not uncommon for Pride to sustain brutal single attacks with no real noteworthy damage, due to having seen the attack coming. The Aura, although passive, can be concentrated by Pride for more impressive single-blow moves (After a spurt of flash fighting, for example, Pride may use the aura to quickly concentrate a heavy autonomous blow, sending the enemy flying). if an enemy's attack is obvious and requires a lengthy preparation, chances are Pride will have time enough to use his aura to either reflect or withstand the attack with minimal damage. The aura also allows him to speed his reflexes, so while he prefers to avoid it, flash fighting is something he is able to do. The downside, if his opponents should choose to force him into such a route--using the aura to flash fight means that Pride has a charge already built, and the heavy final blow his opponent receives will be that much more severe.

Super Shockwave Aura/ "Catalyst Form"--

An accidental discovery following a close encounter with Engar's rogue saber. The impact scrambled Pride's shockwave aura, and acted as a catalyst to bring out the aura's true powers. Many might mistake this as Pride's second form, but underneath it all he is still just a man like any other. Outwardly, his appearance changes drastically. He can best be described as an inverted silver color (like negatives on a picture, for instance). Everything within the aura has its color turned monotone and inverted, include Pride's clothes and any weapons he might be carrying. The aura is constant in this stage, and is always burning--Pride lookes as if he is engulfed in a silver flame, with digitized pixelated distortion rising off of him like fire. Wind emits from him almost constantly, making his smock/shirt blow dramatically about. In this form, all of Pride's normal powers are notably amplified, including his already formidable strength and endurance. He is also capable of defying both gravity and physics in his favor; in this form his speed is also no longer an issue, and he can flash fight and fly and teleport with the best of them. In this form Pride's aura may be able to generate energy, although he has yet to learn this skill. The aura itself in this form is highly resistent to energy attacks. There is one final benefit to this amazing aura, and that is that can "encrypt" knowledge from other fighters into itself during prolonged contact. If he can hold onto an enemy long enough--an unlikely feat even for the Phenom--the Catalyst Aura can copy most combat techniques, making Pride's catalyst form an incredibly devastating opponent.

Reaper Form--


The physical being belonging to the consciousness known as Pride is actually not the only occupant of this strange body. During his seemingly imminent death at the Royal Rumble, Pride's truest and most deadly form revealed itself.

Pride was originally one of a group of seven warriors. His memory of this time has long been destroyed, irreparably scrambled, but yet he continued on with their mission. They were called the Riders, and they once served the right hand of God himself.

This form of Pride is the result of his internal portions bubble to the surface. Pride himself is many things on his own, but the act whcih he undertook to achieve this form is nearly unthinkable: a fusion of heaven and hell themselves.

Pride's body is shared by the Grim Reaper himself...who came for Pride when he was buried alive by Cucatoth and his minions. In a desperate act of coercion, Pride--himself a member of the Fallen--coerced the Angel of Death that the only way they could be free again was to exist outside of God's will. Death could never live, and Pride could truly never rest in peace--thus by fusing they reap all of the benefits of both worlds.

In this form, Pride is for the most part indifferent. He does not bleed but instead emits a smoky black energy. There is no devastating aura; there are no gale force winds. A subtle breeze is all that comes with this form. And a sound of a bell that tolls only in the other world. A bell that most hear only moments before they are brought to their purgatories.

The Reaper was a disjointed slave met with thankless indifference; he gladly chose the opportunity. The result is a combination of mighty strength and mystifying power.

Upon their fusion, Pride and Death both relinquished their former status. As a result, the Reaper no longer reaped; Souls cloud the earth itself after thousands of years of being ignored by their now pseudo-living caretaker. In this form, Pride draws the energy of these wayward souls into himself for power.

In this form Pride is able to bridge the gaps between the living world and the dead one. Thus, he is accompanied by the undead souls of the other six Riders at all times--who can additionally lend their own power to the Last Rider in timesof extreme need.

Pride feels little pain and makes almost no effort to defend himself in this form. He is completely immune to the effects of the Force, as he exists outside of it completely. He does not use ki attacks, but rather, attacks based on the reusable fuel of the millions of wayward souls around the planet that he has yet to reap.

Seemingly impervious to harm due to regenerative capability, and capable of immense energy attacks, the Last Rider seems nearly indestructible in this form. Though it is still Pride's body which they reside, the fused entity often neglects Pride's memories in this form, and he may be wily enough to attack those who he may have otherwise befriended.

This was an arrangement of desperation. The Riders were souls that were never to be reaped; they were damned to forever live, as Death was damned to forever die.

Together, they have broken the laws of reality. Neither live nor dead, yet they exist in both spectrums.

Some say you can see the silhouette of death in his eyes. Others say that maybe it's a shred of humanity. Either way, he is a fearsome and intimidating opponent.

Beware the bells. They always toll with his coming.

history: Pride knows nothing but to fight. He has been fought all his life, and he does not intend to take it laying down. Pride takes great excitement in fighting new and difficult opponents, and is looking forward to challenging some of the greats in the Fight Club. The Royal Rumble is his ultimate trial; the most difficult battle of his life as a fighter. His casual Wolverine-esque attitude helps him keep a cool head; during the course of the rumble he has become friends with the first entrant, the mighty Tae Kwon Do prodigy Hwoarang. Otherwise, he is without an ally in his struggle for greatness.
 
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Name: Engar
Age: 21
Eyes: Blue
Hair: Black hair, drawn back into a short ponytail.
Height: 6,3
Body: Lithe, appearing to be no more than your average young male in build and appearance. Engar is, in fact, slightly thinner than what would be considered the average for a fighter of his age.
Clothing: As he grows, his clothes mature with him. Beneath the brown cloth robes of a Modiwan, it is becoming the norm to see him dressed with a shirt and trousers, as it was jeans and a 't' in the years before. On the days when he expects a fight he wears a simple black and white style tunic and pants, loose clothing to work with any situation a battle brings. He still resists the idea of armour.

Weapons

Rogue Sabre: Engar's primary weapon is the Double-Bladed Rogue Sabre, crafted in a mixture of his and his old mentor's energies. The Rogue, while a powerful and, with the additional blade, capable weapon, lacks some of the key abilities that come with a genuine Ban Sabre. These differences place it below even Ban Daggers in terms of Forum strength, a fact that remains unknown to the general public.

Spirit Arm: During the Rumble Engar was forced to make a choice between his safety and victory and, for many reasons, chose to sacrifice his right arm, from the shoulder downwards, in order to continue fighting. The presence of Pride, the Reaper, and the energies he controls, however, had an unprecedented affect of maintaining the spiritual form of his arm even after the physical form was incinerated. This Spirit Arm acts as an amplifier to any Energy based attack or defence wielded through it though, in the battles following the Rumble, Engar will discover the price of steeping his soul so deeply in the spirits of the dead.

Fighting Styles

Hand-To-Hand: Engar has no true style to speak of. In his youth, when forced into the world of battle, Engar discovered an innate talent for observing the movement of others and taking on what he found useful. As a result his fighting is a combination absorbed from every foe and friend he has made in life, making him an unpredictable but, at times, undisciplined fighter.

Staff/Rogue Dance: Having a completely different application from the Ban Sabre, Engar has formed his own form of steps, feints and attacks for the Rogue Sabre. He is also, obviously, adept in the use of the Staff, with which he trained before even constructing the Rogue.

Ban Sabre: The katas and skills of the Admin Knights. While the Rogue Sabre lacks the same killing power of the Ban Sabre, he has mastered the movements.

Abilities

Ki Manipulation: From his first battle with Cucumba, Engar began his long path in understanding the power of Ki. He has mastered the ability to channel it into more strength, speed, endurance. He has channelled it into beams and blasts of destructive power. It is unclear, as of yet, whether he has managed the step of flight.

Force Manipulation: Long before the official announcement of the now-defunct N.O.A Engar was under Cucumba's tutelage in the mysterious powers of the Force. While his abilities were nothing more than that of an average Modiwan before the Rumble, the pressures of the cataclysmic battle forced his understanding of the Force to new heights. Creating physical forms of metal and dust, bombarding his enemies with a meteoric rain of stone, it is unclear what limits his power has.

Techniques

Pressure Point Attack: By attacking the pressure points along the forearms with deft ki-enthused gestures, Engar can temporarily paralyse a warrior's arms. He gained this technique in training under Cucumba.
Bridgehands: "The ultimate Tae Kwon Do technique... dismantle opponents by crushing them with ki aided melee attacks that fall in the "multiple tons per square inch" category, the only effective counter is to not be in the target area." (Cucumba's Bio.) He gained this technique in training under Cucumba.
Sabre Whirlwind: An attack of Engar's own devising, the Rogue Sabre is spun in excess of a thousand RPMs with both blades active, creating a saw that, if it makes contact, can be near impossible to survive.
Malevolent Flock: By harnessing the Dark-Side, Engar breaks his body and spirit down into a flock of two dozen purple ravens. So far he has only been able to use this to flee and regroup, not attack.
Blades of Earth: With precise control of the Force Engar can create any number of weapons out of whatever material surrounds him, from snow, to dirt, to even air itself.
Barrier of Sky: Combining pure Ki-Energy and a manipulation of the air, through the Force, Engar can create a shield to absorb a variety of attacks. The strength, or possible size, of these shields is unknown.
Dimensional Gateway: Little is known about this technique. Only that Engar devoted a great amount of time to mastering it prior to the Rumble and that, so far as anyone knows, he did not. It requires a near-perfect connection to the energies of existence which, prior to the Rumble, Engar did not have.

History: Engar started out in a small town out in the country. Thanks to a severe depression his family fell into poverty and Engar was forced out of school early with his brothers and sisters in order to help pay the bills. Engar's job as a delivery boy took him into many unsavoury parts of his home town, in the darkened alleys he was attacked and beaten by those who needed something to pay off whatever evil debt they owed.

His life in danger daily but his family's situation to precarious to afford looking for another job, Engar continued onwards and with each fight grew stronger, smarter and quicker. Soon he found a natural talent for combat, the attacks became fewer and fewer as news of this talent spread. Nearing his 16th birthday Engar was approached by a member of a Street Fighting Competition, he was offered a place in the fight.

Engar left without any word to his family, he worked his way to where the competition was being held and entered with the arrogance of youth. He soon found out that, while talented, he was nowhere near the best of the fighters. Through pure will and determination he managed to place in 3rd and though the prize for 3rd was significantly less than 1st, it was enough to get his family back on their feet.

Too old to return to school like his brothers and sisters, Engar had already tasted too much of freedom to consider going back anyway. Instead he took what little was left of the prize money and set off on the road, travelling the worlds in search of competition and ways of improving his skills.
 

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