I'm opening up this one again to give a fair answer.
realityburn said:
Im sorry but once I read the post that ESF is going to live and die on the HL1 engine I got very angry. Do you not even think of the possibilities you could have with the HL2 Sourge engine?????
Oh, we did, for a few seconds. Why do people keep on whining to us about converting to an engine that isn't even out yet? Even if the code would be easily portable (which i doubt), we would still have to redo all the models and maps in order to not make the mod look exactly the same.
I think I speak for at least a few other team-members, if I say that basicly we don't want to spend another 1-2 years of our lives redoing esf, just to please a few 12 year old brats.
As for the features:
I don't think there is destructable terrain in HL2?
I can't think of anything that i'd like to do that isn't physicly possible in HL1 right now. But you can probably bring up some great examples?
Much better models/animations to work with
If we ever ported to HL2, hopefully we could keep the animations. As for the other artwork, all of it would have to be redone, wich would require a great amount of time.
@Sonic Boyster
Please keep your personal issues with SoS out of the ESF forums. If you want to stay a moderator, please behave like one. That flame was completely uncalled for, and not even slightly related to the topic.