Just 2 questions =).

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I do relise that the 1.2 Manual is not complete so do forgive me.

question number 1:


is this the same struggle reffered to in the incomplete 1.2 manual under melee if so, it seems to have different forms for different situations?

question number 2: I checked under bug fixes, I'm not sure where Iwas suppose to check, but is the death animations going to be fixed/improved, or that just a half-life limitation?

excuse my bad english, its not my native tounge.
 
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Xeno-Soft said:
I do relise that the 1.2 Manual is not complete so do forgive me.

question number 1:
is this the same struggle reffered to in the incomplete 1.2 manual under melee if so, it seems to have different forms for different situations?

question number 2: I checked under bug fixes, I'm not sure where Iwas suppose to check, but is the death animations going to be fixed/improved, or that just a half-life limitation?

excuse my bad english, its not my native tounge.[/quote]

1) That's the grapple animation used only in the adv vs adv struggle.

2) There are new death animations and SFX.
 
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2) Death animations now also include your char getting chopped in half when they get killed by a disc or Trunks' sword.
 
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i´d like to see that animation in action, and i really dont hope its the default heej look a chicken, chop, and a instant bone with a few bloodspots on the floor
 

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