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- Apr 24, 2004
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Well I suggest something different than the current powerincrease on
servers..
I know this game isnt an RPG but in most RPG's you gain experience after you
have beaten your enemy or healed during the fight.
So I suggest that when ppl are fighting there power should not increase, only
when they respawn or taking damage and reviving with sensubean.
The current way of PL increase should only count for the Saiyans,Cell and Buu
My type of PL increase should only count for Humans, Frieza and Piccolo.
So when krillin hasnt even killed 1 enemy but died after damaging several
enemy's..his PL increase at respawn should be very large. Ofcourse it would
have been the xp points he deserves only Krillin(Humans, Frieza and Piccolo)
will get it after respawn.
Saiyans, Cell and Buu will gain xp during the fight..that way it's more like the show..
And to add things to my suggestion..
Humans, Frieza and Piccolo should gain like 5% extra of there total PL gain.. after they respawn.
Frieza should have a less energy drain (since i've never seen Frieza depleting his KI..he fought a long time without draining all his ki.
Humans (Krillin and Tien) should start with 1 sensubean per lifetime.
And should have a larger Solar Flare radius. Speed should decrease a little bit.
Piccolo should be able to regerate some HP when PL is below 10...he should be able to regerate till 20 HP[auto-heal slow process]
Saiyans and Cell should gain 200.000 KI when they are revived by using an sensubean [only when HP is below 20 HP] or even a wish to revive the health of the entire team. Or in FFA a single unit.
Buu should be 2 times as easy to kill but his regeration should also be 2 times faster.
My suggestions would not slowdown the game and would give a more real DBZ feeling.
Those are my suggestions feel free to give good or bad critz..
servers..
I know this game isnt an RPG but in most RPG's you gain experience after you
have beaten your enemy or healed during the fight.
So I suggest that when ppl are fighting there power should not increase, only
when they respawn or taking damage and reviving with sensubean.
The current way of PL increase should only count for the Saiyans,Cell and Buu
My type of PL increase should only count for Humans, Frieza and Piccolo.
So when krillin hasnt even killed 1 enemy but died after damaging several
enemy's..his PL increase at respawn should be very large. Ofcourse it would
have been the xp points he deserves only Krillin(Humans, Frieza and Piccolo)
will get it after respawn.
Saiyans, Cell and Buu will gain xp during the fight..that way it's more like the show..
And to add things to my suggestion..
Humans, Frieza and Piccolo should gain like 5% extra of there total PL gain.. after they respawn.
Frieza should have a less energy drain (since i've never seen Frieza depleting his KI..he fought a long time without draining all his ki.
Humans (Krillin and Tien) should start with 1 sensubean per lifetime.
And should have a larger Solar Flare radius. Speed should decrease a little bit.
Piccolo should be able to regerate some HP when PL is below 10...he should be able to regerate till 20 HP[auto-heal slow process]
Saiyans and Cell should gain 200.000 KI when they are revived by using an sensubean [only when HP is below 20 HP] or even a wish to revive the health of the entire team. Or in FFA a single unit.
Buu should be 2 times as easy to kill but his regeration should also be 2 times faster.
My suggestions would not slowdown the game and would give a more real DBZ feeling.
Those are my suggestions feel free to give good or bad critz..