I got the 1.21 patch...do you?

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Desperate cries for attention (aka spam) are generally frowned upon, so don't do this again ;).
 
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yeah, I have it, whats new O_O, looks exactly the same unless im missing something.
 
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It's just a bugfix patch, nothing is 'new'.

Fixes I did...

+ Fixed the Destructo / Frieza Disk Forming in Chest ( bug #7)
+ Dead players can no longer randomly move around
+ Reinforced model changing code
+ Melee sounds now play next to a wall ( bug #8 )
+ Players can no longer change teams while in melee / being tossed ( bug #57 )
+ Increased blocking FOV for melee ( bug #53 )
+ Fixed client-side prepunch crashing bug
+ Fixed spectator problems with melee fights including origin offset, angles, and sprite viewing issues ( bug #60 )
+ Increased throw speed, throw KI cost, and limited throwing to 8 prepunches max (beyond that a regular charged attack will start) ( bug #33 )
+ Damage from blocked prepunches is now absorbed into players KI, then taken from health if the player runs out of KI
+ Removed "am_minrange", "am_weakrange", "am_strongrange", "am_prepunch_stunperpunch" cvars and replaced them with a simple "am_skill" cvar. Allows you to set "introductory"/"average"/"highspeed" settings to melee combat
+ Fixed firstperson melee bug. Thirdperson is now forced when you attempt to advance melee in first person, and returns back to firstperson after the melee encounter is done ( bug #54 )
+ The "resetview" key ( assigned to "home" by default ) resets the view back to default correctly now
+ During throws the charge bar speeds would be random from server to server, as well as the KI cost for resistance ( bug #12 )
+ Melee combat powerlevel ratios are now strictly dependent on the attacker and defender, rather then using the global server power ratio ( bug #36 )
+ Slightly easier to start a swoop when recovering from a knockback/throw ( bug #42 )
+ Increased powerlevel gain for melee by 3X ( bug #35 )
+ Gibbed players no longer make a "thud" sound when hitting the ground ( bug #43 )
+ Implemented several external beam immunities when exiting melee fights ( bug #32 )
+ Tweaked several throwing values such as KI burn, throw speed, and resistance modifiers ( working on bug #33 )
+ Fixed melee bug when a couple of the last inputted arrows wouldn't give the blocker enough time to respond, sometimes performing the move before the block flash is even sent ( bug #26 )
+ Added "recoverjump.wav" for recovering when you land on all 4's ( direct smash/throw at the ground )
+ Fixed script blocking in advanced melee ( bug #21 )
+ Fixed missing prepunched animation when defender is firing a beam ( bug #6 )
+ Fixed drop from flight when attacked w/ an exploding attack during a block struggle ( bug #24 )
+ Moved the death messages down below the spectator "black strip" ( bug #29 )
+ Increased the damage cap for combos from 6 damage per hit to 10 damage per hit
+ Fixed issue with user settings not saving in advanced options
+ Added various server options to the server options for listen servers
o Host name, max players, password, lan game, etc
 
Moving with Sonic Speed
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I've had it for over a month. You're late.
 
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Well first thing to do with a file a lot of peopel download is to submit it to mirrors (aka. fileplanet). After that's done, they provide links in download section and news.
 
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Iv got it now man i hate file planet heh cant install it till the ozforces servers are upgraded for us aussies.
 
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if its out it thx to fileplanet why is there no big post yet ?
 
Moving with Sonic Speed
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necro0 said:
Well first thing to do with a file a lot of peopel download is to submit it to mirrors (aka. fileplanet). After that's done, they provide links in download section and news.
Ten character limit.
 
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im downloadin it now

ooo i cant wait i thnk :p
 
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i cant wait to get it
im over at my moms comp and she doesnt have 1.2 and i dont want to bother getting it since its 3:30 in the morning ':eek:
so im gonna get it on my own comp
 
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Yeah it's be nice if Greg could get all the links working, I don't mean to ***** but I can't download the 1.2 client to upgrade to 1.2.1. Anyways, I got a popup on the ESForces website that isn't quite designed for people under the age of 18. Maybe I just screwed up my comp, but I figured I should let Greg know.

*EDIT* False alarm, I just got one on Google. God damn adware.
*EDIT2* God damn 100 objects found on Ad-Aware alone, looks like it's been too long hehe.
 

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