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💻 Oldtimer
God dammit! Why did you guys have to make the patch delete the old v1.1 maps?! At least when the v1.2 install did it I had backups but nooo just go and fuxing delete them >=/
I was told to delete them in B1.2 ... Anyone said they won't work in B1.2 and they need to be killed by the installerMr. Satan said:God dammit! Why did you guys have to make the patch delete the old v1.1 maps?! At least when the v1.2 install did it I had backups but nooo just go and fuxing delete them >=/
Actually they did work for me, no problems what so ever. I still miss esf_cell_night, twas a great mapNretep said:I don't think they'll work in B1.2.1 if they don't work in B1.2 either ... so I kept the few lines which deleted the maps (and a few more things)
they still work in 1.2, nothing really has changed on the fgd exept the hitboxes for the models. ill might put up an 1.1b mappack on esf-world soon..Nretep said:I was told to delete them in B1.2 ... Anyone said they won't work in B1.2 and they need to be killed by the installer
I don't think they'll work in B1.2.1 if they don't work in B1.2 either ... so I kept the few lines which deleted the maps (and a few more things)
No....I don't think it was.<-kingvegeta-> said:was that first person melee a 1st of april joke?
DMZ has been in production for almost 3 years now. At least what they call production, which isn't really doing anything.Majin Prince said:I doubt it. It usually takes roughly a year to release another version. Which is nothing considering the other mods Ive seen take longer.