Click here for more!nVidia said:GoForce 3D Technology
* OpenGL® ES / MD3D compliant
* Geometry processor
* Programmable pixel shader
* Bilinear/trilinear texture filtering
* Supports fixed & floating point data
* Intelligent power management
* 128-bit memory interface
* 40-bit color pipeline
* 6 simultaneous textures
* Signed overbright color
* 8 surfaces (color, Z, texture 1-6)
* Over 1 million drawn triangles/second
Hm, seems a little overpowered for me. I don't really see how having pixel shaders in a phone will help with anything except maybe the interface, Doom 3 interfaces, anyone? .