Alright, so which one do you like best? SFIII has more to offer than Garou but just by a little bit... And Garou has a huge similarity to SFIII which you may already know... Im goinna list the diffrences between Garou and SFIII just incase you donno. Although my vote goes out to Garou because of great music, and likes always (SNK) best character design. And the battle system is just opposite of SFIII.
Street Fighter 3 & Mark of the Wolves...
*The Graphics and feel of both games are very similar, but Third Strike has better animation, but not by much compared with Garou, while Garou has better character designs...
*Street Fighter III has Parry... Mark of the Wolves has Just Defense... They are both literally the opposite thing... To perform a Parry you must press Forward when your about to get hit... And you can immediately Counter attack after a Parry... With Just Defense you have to press back when your about to get hit and you get a tiny bit of health for Just Defense... Both Parry and Just Defense can be done continuously.
*SFIII Has 20 Characters (Incluting Gill), Garou has 14 Characters (Incluting Grant and Kain), although you gotta admit, half of the characters in SFIII suck overall, while no character in Garou sucks, and you can argue with me about this too but I will prove my points... The Characters that suck are... Twelve, Hugo, Q, Sean, and Ibuki. I think Yang sucks compared to his brother too, and im better with Yang than I am with Ken after intensive practice. Hugo and Q can be easily Zoned, Sean probably has just one good move (his version of the Shoryuken... All of his Super moves suck... except Shoryu-Cannon if you manage to land it on the enemy right).
*Third Strike has a letter rating system at the end of a match, almost the same to the one in Garou. For example in 3rd Strike there is Rank: A/A+/A++, in Garou there is A/AA/AAA.
*SFIII has a tactical custom combo system where some characters like Yun, Yang and Dudley can combine diffrent punch/kick buttons to perform combo's. Garou doesn't have that... But you can still basic cancel many attacks.
*SFIII Has the EX System, Garou has nothing similar to that but it does however have the T.O.P System which allows for powerful blows (kinda like EX only the command input is entirely diffrent, and it doesn't sacrifice power bar, but instead its used when your health has reached a certain point... there is no motion you just press HP+HK).
*SFIII and Garou both have that low attack evasion command (In Third strike its MP+MK, in Garou its LP+LK.
*This is just personal opinion, but I beleive Garou has better music, and im the type of person that likes any kind of music just so long as it sounds good. In SFIII probably the only themes I like are Hugo, Elena, and Dudley's theme. But I prefer Rock, Grant, Kim Jae Hoon and Kim Dong Hwan's theme over "some" of those any time.
*SFIII has more detailed but blurry backgrounds (now I know it sounds like im complaining but im not), While "some" stages in Garou have as much detail but are still Sharper. There are some stages I prefer more in SFIII though.
Overall, Garou just has Style (Like SNK's King of Fighters, but when compared to KOF... Its battle system is more strategic like that of SFIII's...
Street Fighter 3 & Mark of the Wolves...
*The Graphics and feel of both games are very similar, but Third Strike has better animation, but not by much compared with Garou, while Garou has better character designs...
*Street Fighter III has Parry... Mark of the Wolves has Just Defense... They are both literally the opposite thing... To perform a Parry you must press Forward when your about to get hit... And you can immediately Counter attack after a Parry... With Just Defense you have to press back when your about to get hit and you get a tiny bit of health for Just Defense... Both Parry and Just Defense can be done continuously.
*SFIII Has 20 Characters (Incluting Gill), Garou has 14 Characters (Incluting Grant and Kain), although you gotta admit, half of the characters in SFIII suck overall, while no character in Garou sucks, and you can argue with me about this too but I will prove my points... The Characters that suck are... Twelve, Hugo, Q, Sean, and Ibuki. I think Yang sucks compared to his brother too, and im better with Yang than I am with Ken after intensive practice. Hugo and Q can be easily Zoned, Sean probably has just one good move (his version of the Shoryuken... All of his Super moves suck... except Shoryu-Cannon if you manage to land it on the enemy right).
*Third Strike has a letter rating system at the end of a match, almost the same to the one in Garou. For example in 3rd Strike there is Rank: A/A+/A++, in Garou there is A/AA/AAA.
*SFIII has a tactical custom combo system where some characters like Yun, Yang and Dudley can combine diffrent punch/kick buttons to perform combo's. Garou doesn't have that... But you can still basic cancel many attacks.
*SFIII Has the EX System, Garou has nothing similar to that but it does however have the T.O.P System which allows for powerful blows (kinda like EX only the command input is entirely diffrent, and it doesn't sacrifice power bar, but instead its used when your health has reached a certain point... there is no motion you just press HP+HK).
*SFIII and Garou both have that low attack evasion command (In Third strike its MP+MK, in Garou its LP+LK.
*This is just personal opinion, but I beleive Garou has better music, and im the type of person that likes any kind of music just so long as it sounds good. In SFIII probably the only themes I like are Hugo, Elena, and Dudley's theme. But I prefer Rock, Grant, Kim Jae Hoon and Kim Dong Hwan's theme over "some" of those any time.
*SFIII has more detailed but blurry backgrounds (now I know it sounds like im complaining but im not), While "some" stages in Garou have as much detail but are still Sharper. There are some stages I prefer more in SFIII though.
Overall, Garou just has Style (Like SNK's King of Fighters, but when compared to KOF... Its battle system is more strategic like that of SFIII's...