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- Dec 23, 2004
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I'm new to the whole game mod thing. I'm a proficient lightwave modeller/animator, so I am looking forward to toning down my work to low poly status.
However, I am a bit unclear as to how to do some of the things for this particular mod. I have downloaded Milkshape, but I don't quite understand it. There's a bone structure in it, but it also appears to need a seperate file for each frame of animation. Very confusing. Then there's UV skinning. Such things are rarely an issue with high poly modelling and animation, so I am unused to it.
If you all could point me in the direction of helpful tutorials, other than the ones stuck at the top of these forums (I have allready looked into those, and am finding myself with little of my particular questions answered) it would be a help.
However, I am a bit unclear as to how to do some of the things for this particular mod. I have downloaded Milkshape, but I don't quite understand it. There's a bone structure in it, but it also appears to need a seperate file for each frame of animation. Very confusing. Then there's UV skinning. Such things are rarely an issue with high poly modelling and animation, so I am unused to it.
If you all could point me in the direction of helpful tutorials, other than the ones stuck at the top of these forums (I have allready looked into those, and am finding myself with little of my particular questions answered) it would be a help.