STARCRAFT II!!!!!!!!!!!!!!!!!!!!

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I still think that the most ingenious concept of online gaming wars is making for one of the Total War series games an online campaign. I have NO CLUE how it can even be made, after all you must command your territories all the time...

It would be most awesome if you could hire certain players you know to work under you as generals and you supply them with their own army. Real king, family members relations.

But I have no idea how that is going to be possible...
 
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I don't quite understand why everyone is complaining about the prices. If you don't like it, and if you don't think that it's not worth the price, then don't buy it. It's really that simple. I, personally, think WoW is worth the money, including the 15 dollars a month.

I really want to play Cities with my friends, however, I can't justify paying for a game, and then paying a monthly subscription fee on top of that for a game I don't know if I'll even like or not. So guess what? I didn't buy it. That simple.

TL;DR
If you don't like it and don't think the game is worth the money, don't buy it.
 
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Oh Maj don't get me wrong, I completely agree with it not being free. I'm just saying that whatever extra content they release as an expansion, should be extra, and not an integral part of the actual game and story.

It seems like you're going to miss out on a hell of a lot of narrative this way. I've not played SC or SC2 so I really wouldn't know, but doesn't it generally work like this; you complete all campaigns as all playable races to complete the story?
Yes, but the story doesn't necessarily have to be finished with the first game. Episodic gameplay structure is something that's been going on for a while, and it's totally legitimate if done well. What's the difference when games have sequels? It's like saying, "**** TV shows, becuase he entire story isn't finished in one episode. I only watch movies."

Half-Life 2 is episodic and in my opinion, one of the greatest games of all time. I don't really understand what you're arguing about. Blizzard is not your standard developer, they have an amazing track record, and put out some of the most legendary games ever. They take time on their games, something you rarely see in ANY developer now. Generally from other developers we get sequel after sequel just a year after the first was made. That's milking, nothing like Blizzard at all. They take their time and put out a quality product. I can tell you that after playing SC2, (even though I'm actually not a huge fan of RTS, it's very low on my list of genre's that I play), I think the $60 is totally worth it. If the "expansions" are as good as this game, I welcome them.

Also it's not 15 hours of gameplay, unless you JUST take the singleplayer into account, with multiplayer it's really much more than 15, more like... infinite, until the servers go down or are terminated. Which I doubt will happen anytime soon.
 
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There is a cheat that gives you that unit. But I still didn't find it though.
 
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Haha! That picture is great! thanks for the laugh! :)
 
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Yes, but the story doesn't necessarily have to be finished with the first game. Episodic gameplay structure is something that's been going on for a while, and it's totally legitimate if done well. What's the difference when games have sequels? It's like saying, "**** TV shows, becuase he entire story isn't finished in one episode. I only watch movies."
That's not the point I'm making. Starcraft 2 is not episodic gaming. They're withholding content from the consumer to sell them to you at half the price of the retail product. They're keeping content from us, and still making you pay full price.

Half-Life 2 is episodic and in my opinion, one of the greatest games of all time. I don't really understand what you're arguing about. Blizzard is not your standard developer, they have an amazing track record, and put out some of the most legendary games ever. They take time on their games, something you rarely see in ANY developer now. Generally from other developers we get sequel after sequel just a year after the first was made. That's milking, nothing like Blizzard at all.
If Episode 1 and 2 had never been made, Half Life 2 would have been just as good as game as it is now. It was a complete game, and nobody knew anything about the extra episodes when it was first released or until roughly 6 months AFTER its release. Starcraft 2 is not complete solely on the face that you're missing out on 2 out of 3 campaigns at LAUNCH. You can't justify this by saying it's still so-and-so many hours of gameplay. Starcraft 1 had all 3 campaigns. Know what they did as an expansion? They built upon that. They made more. They didn't give you 2/3ths of the original game.


They take their time and put out a quality product. I can tell you that after playing SC2, (even though I'm actually not a huge fan of RTS, it's very low on my list of genre's that I play), I think the $60 is totally worth it. If the "expansions" are as good as this game, I welcome them.

Also it's not 15 hours of gameplay, unless you JUST take the singleplayer into account, with multiplayer it's really much more than 15, more like... infinite, until the servers go down or are terminated. Which I doubt will happen anytime soon.
You can't measure multiplayer gametime because it's a variable you can never back up with facts. If I'd play SC2 it would be because of the story and single player. I'm not a big fan of RTS games and its multiplayer aspect. I'd be done with SC2 in those 15 hours. Of course, I understand people are content with the multiplayer aspect of it. But that's because you get everything you expect from it. 3 playable factions being the main thing here. How much fun would it be if you had just gotten the Terrans to play with in multiplayer? Everyone playing Terran.

Besides, like you'd know if you had read my posts, I don't blame Blizzard for this. I blame Activision. I have no problem with Blizzard and I agree that they're an excellent developer, it's just a shame that the majority of their design decisions go through Activision's money-making-machine.
 
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I'm sure you were angry at Peter Jackson for making LotR a trilogy instead of one long ass movie.
 
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That's not the point I'm making. Starcraft 2 is not episodic gaming. They're withholding content from the consumer to sell them to you at half the price of the retail product. They're keeping content from us, and still making you pay full price.
What are you talking about, clearly the Terran campaign in this game is much longer than a standard campaign in the first SC. It's not like you're getting one third of the game, you're getting a whole game that just focuses on one race. I'm not sure how long it is exactly, becuase I haven't finished it yet, but I can easily tell you it's longer than the regualr terran campaign from SC1.


If Episode 1 and 2 had never been made, Half Life 2 would have been just as good as game as it is now. It was a complete game, and nobody knew anything about the extra episodes when it was first released or until roughly 6 months AFTER its release. Starcraft 2 is not complete solely on the face that you're missing out on 2 out of 3 campaigns at LAUNCH. You can't justify this by saying it's still so-and-so many hours of gameplay. Starcraft 1 had all 3 campaigns. Know what they did as an expansion? They built upon that. They made more. They didn't give you 2/3ths of the original game.
Really, just as good? Just as good with gigantic plotholes and an unifinished story? We're at episode 2 and the story is still not finished, so how do you figure it would be just as good with even less of the story explained/revealed. Oh you must mean the gameplay is still just as good right? Well I'd argue that the gameplay for SC2 is WAY BETTER than the first SC. So if that's what you're basing your argument on, you're just wrong.


You can't measure multiplayer gametime because it's a variable you can never back up with facts. If I'd play SC2 it would be because of the story and single player. I'm not a big fan of RTS games and its multiplayer aspect. I'd be done with SC2 in those 15 hours. Of course, I understand people are content with the multiplayer aspect of it. But that's because you get everything you expect from it. 3 playable factions being the main thing here. How much fun would it be if you had just gotten the Terrans to play with in multiplayer? Everyone playing Terran.
Sure you can factor it in, online-gameplay is gameplay. You think the gameplay doesn't count becuase you don't like it? No, it just means you don't like it, but to everyone else who DOES like the multiplayer, they get countless hours of gameplay. Does counterstrike not count as a game at all becuase it's only multiplayer? No, it's one of the biggest games out there. Also I want to raise a bull**** flag on the 15 hours of gameplay claim, who has actually played it through to tell you it's only 15 hours. I'm getting close to that mark and I'm not seeing the end anywhere near. What if it is only 15 hours of gameplay, have you played through the SP? It's amazing, all of these flaws you bring up can be countered with the fact that the game is just really f'ing good.

Besides, like you'd know if you had read my posts, I don't blame Blizzard for this. I blame Activision. I have no problem with Blizzard and I agree that they're an excellent developer, it's just a shame that the majority of their design decisions go through Activision's money-making-machine.
My point is that you're just wrong in general, I'm not the biggest fan of Activision either, but they partnered up with the right developer who put out an A+ game. ****, if the game was only 10 hours long, but still the same quality it is now, i'd still buy it. You're angry becuase they didn't include the other races in the single player (even though you do play as the other races in certain missions), but that doesn't make it an inferior game. All it means is that each and every race will have it's own game now, and each of the campaigns will be much more robust and expansive. Not to mention that the missions have way more variety in this game.
 
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I'd say WoL alone is probably longer than the original campaigns put together.
 
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I'm sure you were angry at Peter Jackson for making LotR a trilogy instead of one long ass movie.
Thanks for contributing, troll.

What are you talking about, clearly the Terran campaign in this game is much longer than a standard campaign in the first SC. It's not like you're getting one third of the game, you're getting a whole game that just focuses on one race. I'm not sure how long it is exactly, becuase I haven't finished it yet, but I can easily tell you it's longer than the regualr terran campaign from SC1.
It's not about the length of the game, read my post. With your reasoning, Square Enix could put out Final Fantasy in 6 episodes per game and sell them to you at full price. I don't care how long the product is, I just like seeing people pay full price for a product and receiving just that. Sure, you can argue "but it is a full game, look, epic campaign and multiplayer!", but the fact of the matter remains that you do not get the full extent of the story until you buy the expansions. Because that's what they are.

Really, just as good? Just as good with gigantic plotholes and an unifinished story? We're at episode 2 and the story is still not finished, so how do you figure it would be just as good with even less of the story explained/revealed. Oh you must mean the gameplay is still just as good right? Well I'd argue that the gameplay for SC2 is WAY BETTER than the first SC. So if that's what you're basing your argument on, you're just wrong.
No, I don't mean the gameplay. I'm fine with a game ending on a cliffhanger. Hell, that's become the trend since the year 2000. That's a perfectly acceptable way to end your game. Using your HL2 example, imagine if HL2 was exactly the game it is now, PLUS Episodes 1 and 2. Then, they remove Episode 1 and 2 from the package (which you would've paid $50 or $60 for, not sure what the prices are over there) and make you pay for them later.

THAT is my problem. The "expansions" or "extra" content that every single Starcraft fanboy will gobble up in 6 months time was part of the original game. I can't make this any clearer.

Sure you can factor it in, online-gameplay is gameplay. You think the gameplay doesn't count becuase you don't like it? No, it just means you don't like it, but to everyone else who DOES like the multiplayer, they get countless hours of gameplay. Does counterstrike not count as a game at all becuase it's only multiplayer? No, it's one of the biggest games out there. Also I want to raise a bull**** flag on the 15 hours of gameplay claim, who has actually played it through to tell you it's only 15 hours. I'm getting close to that mark and I'm not seeing the end anywhere near. What if it is only 15 hours of gameplay, have you played through the SP? It's amazing, all of these flaws you bring up can be countered with the fact that the game is just really f'ing good.
You should learn to read my posts better. There's a link in there linking to a Kotaku article, with a video of someone finishing the campaign in 16 hours.

LINK TO THE ARTICLE: http://kotaku.com/5597879/starcraft-ii-campaign-finished-in-16-hours

So please lower your bull**** flag, thank you.

My point is that you're just wrong in general, I'm not the biggest fan of Activision either, but they partnered up with the right developer who put out an A+ game. ****, if the game was only 10 hours long, but still the same quality it is now, i'd still buy it. You're angry becuase they didn't include the other races in the single player (even though you do play as the other races in certain missions), but that doesn't make it an inferior game. All it means is that each and every race will have it's own game now, and each of the campaigns will be much more robust and expansive. Not to mention that the missions have way more variety in this game.
I never, ever said Starcraft 2 was a bad game. I'd like you to quote me on that. I'm sure it's great. But its marketing and packaging decisions is clearly a publisher taking massive advantage of its fanbase.
 
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Hey, calm down. This is nothing to get so upset about. Would we all like the expansions/sequels immediately? Yes. Is that going to happen? No. Complaining about it here and arguing amongst friends isn't going to change that. It really isn't. I wasn't trying to troll before, you just have to admit this is kind of silly.
 
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You're not getting the point. -.-

I could say it a bit less nuanced... the sequels and expansion we all want so much were meant to be in the the game you bought last week. I can't say it simpler than that.
 
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Which nobody is having any trouble understanding. I know why you're upset. I'm saying it's a silly thing to be upset about because there's absolutely nothing you can do to change it. Move on. What's done is done. It's one of those things you just have to let go and not let bother you.
 
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If nobody is going to get upset over this, developers are going to think this kind of business is acceptible.
 
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It's not about the length of the game, read my post. With your reasoning, Square Enix could put out Final Fantasy in 6 episodes per game and sell them to you at full price. I don't care how long the product is, I just like seeing people pay full price for a product and receiving just that. Sure, you can argue "but it is a full game, look, epic campaign and multiplayer!", but the fact of the matter remains that you do not get the full extent of the story until you buy the expansions. Because that's what they are.
Ok well I understand what you're saying, but how are you not getting the "full extent of the story" with SC and do with Half-life 2? There's no difference, you can consider the ending of SC2 to be a cliffhanger, and the expansions to finish it off. It's not like just becuase you can only play as the Terran that the story has nothing but Terrans. No, it's a full game, the story includes the Protoss' and the Zerg's heavy involvement, the campaign is about as long if not longer than the original. You only PLAY as the Terrans, but you're still getting the full story with zerg and protoss included. Do you understand what I'm saying? If not, then we agree to disagree, no point in arguing in circles as I do understand where you're coming from, I just don't know that you're grasping what I'm saying.

No, I don't mean the gameplay. I'm fine with a game ending on a cliffhanger. Hell, that's become the trend since the year 2000. That's a perfectly acceptable way to end your game. Using your HL2 example, imagine if HL2 was exactly the game it is now, PLUS Episodes 1 and 2. Then, they remove Episode 1 and 2 from the package (which you would've paid $50 or $60 for, not sure what the prices are over there) and make you pay for them later.
Again, I don't see any difference in how HL2 left the story off, to how SC2 left it off. Your HL comparison isn't good becuase the game's stories are structured differently.

HL1 is a better comparison, HL1 had two expansions that featured you playing as different characters; Blue-shift, and Opposing Force. Now, they charge you $50 for HL1, and then later on these two expansions come out at $20-$30 a pop (prices are estimated), is HL1 not a full game without the expansions? Is it not fair for them to charge money for the expansions? It's totally fair, and the only reason those expansions are less costly is becuase they're significantly shorter and not nearly as good as the original game. In SC2's situation, they're doing sort of the same thing, just that SC2: Wings of Liberty = HL1 quality, SC2: Heart of the Hive (forget the actual name, something like that) will basically = Another HL1 quality game, and the third game featuring the Protoss will be another HL1.

Now it's not confirmed, so if they go ahead and put out two half-assed expansions, call them full games and charge another $60 for each I'll be pissed, but they're saying another full story continuation, new units for multiplayer, new maps, features etc... So it's not just going to be an expansion.

THAT is my problem. The "expansions" or "extra" content that every single Starcraft fanboy will gobble up in 6 months time was part of the original game. I can't make this any clearer.
No... The original SC is a different game, so you really can't take SC, and base your expectations for SC2 off what it was. SC2 has just as much substance as SC1 if not more, the story is just structured differently.

You should learn to read my posts better. There's a link in there linking to a Kotaku article, with a video of someone finishing the campaign in 16 hours.

LINK TO THE ARTICLE: http://kotaku.com/5597879/starcraft-ii-campaign-finished-in-16-hours

So please lower your bull**** flag, thank you.
Just becuase one person finished the game in 16 hours (which is one hour more than you were saying btw ;) ). Doesn't mean that that's the actual amount of gameplay. A better meaasurement would be a solid average from all types of players. Some people may beat it quicker than 16 hours, some may take 25, it depends on how you play. So you can't just take one person's time and say that's the gameplay, and I'll be keeping that flag raised high and proud. :D


I never, ever said Starcraft 2 was a bad game. I'd like you to quote me on that. I'm sure it's great. But its marketing and packaging decisions is clearly a publisher taking massive advantage of its fanbase.
Again, I don't think the argument is about whether it's bad or good, it's about if it's a full game, and whether or not people are being ripped off. Let me ask you this though, if you admit that it's a good or even great game, how are you being taken advantage of? For that matter, even if it IS a bad game (which clearly it is not), no one is being taken advantage of, becuase it's been publicly announced that you only play as the Terran and no one is forcing you to buy it. It's not their fault that there are fanboy's out there that buy any game they put out, that's solely the fault of the fanboy. It's the same reason we keep getting all these god awful ****ing DBZ games from bandai namco, every idiot who loves DBZ goes out and buys these mediocre games and thinks they're amazing.

Also I apologize to anyone if my words are taken as offensive. I mean no harm and I respect any opinion that you have, I just get a little passionate arguing about things I love. Let's not turn this thread into a flame war, and I'll try my best to remain calm. :)
 
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We could argue until the end of time and we still wouldn't agree on anything.

EDIT: Though I still need to mention this;

The "expansions" or "extra" content that every single Starcraft fanboy will gobble up in 6 months time was part of the original game.
I meant Starcraft 2 as the "original" game. As in, the expansions (other 2 campaigns) were originally part of Starcraft 2's development cycle and weren't dropped and labeled as expansions until about 7-8 months ago. I didn't mean compared to Starcraft 1.
 
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We could argue until the end of time and we still wouldn't agree on anything.

EDIT: Though I still need to mention this;



I meant Starcraft 2 as the "original" game. As in, the expansions (other 2 campaigns) were originally part of Starcraft 2's development cycle and weren't dropped and labeled as expansions until about 7-8 months ago. I didn't mean compared to Starcraft 1.
So you disagree with Valve splitting the Half-Life 2 story into 4 different games?
 
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It's practically the same thing, except they're two different games. The whole Half-Life 2 storyline could've just been in Half-Life 2, but they decided to divide it into four games, just like what they're doing with Starcraft 2 (except 3 in this case). You're also pretty much paying the same price, except the Half-Life episodes are just single player campaigns, Blizzard is actually adding on to the multiplayer experience as well. I have not seen a soul complain about what Valve is doing with Half-Life.
 
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Sigh.

You're not reading my posts. Episode 1 & 2 of Half-Life 2 were never intended to be part of the original game.

The Protoss and Zerg campaign from Starcraft 2 were always supposed to be in the game, until a while back where it was announced that they wouldn't be.
 

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