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  1. J-Dude

    Upgrading from 256 MB video card to 512MB: Any suggestions?

    I was thinking of upgrading my video card (an ATI Radeon 256 MB X700 Pro) to a 512 MB video card, since prices on them have imploded since I last looked (last time I checked, 512s' were worth an average $500) and wondered your guys' opnions on a good card. I had one in mind after checking prices...
  2. DragonDude

    256 Color Bitmap Quality Issues

    I've been experimenting with skinning a bit and I've come across a problem I can't quite solve. Half-Life requires all skins to be 256 color bitmaps, but whenever I create a skin (using Photoshop), I use Windows Paint to then convert it from a 24-bit bitmap to a 256 color bitmap. This always...
  3. R

    256 colors in photoshop

    as i go up the ladder of spriting so does my program, i have reacently got photoshop 7 and i cant fine any where where i can save as 256 colors of even start with the 256 colors color if u know what i mean so help any one -=edit=- 11 veiws no anser
  4. S

    Compile error!

    well, i got this error, when i want to compile my model. all the textures files and reference.smd and sequence.smd are in one map, so i compile the .QC file, and it´s compiling and then my milkshape just quits like that, it just shuts off, can anyone help me please?
  5. G

    Any clue on what I did wrong here

    What it should be http://users.pandora.be/Goes/map/nag.jpg What the compiler nags about http://users.pandora.be/Goes/map/log.txt What comes out http://users.pandora.be/Goes/map/esf_nag.JPG
  6. U

    24 bit to 8 bit!?

    Ok I have run into another problem, I have reskined Mystic Gohan to have a Red Suit, but now I when I save my BMP I can only save it with 24 bit color, and it won't apply it in HLMV. Do all HL skin have to be 8 bit? If so how can i get it down to 8 bit?
  7. W

    ms3d help plz!

    i need dl to milkshape 3D 1.6.3 ! not another version cause i love this version plz.
  8. U

    A new trunks

    does any one no huus trunks is this i was hoping some one of u had it O_o
  9. Ultra33Gokussj3

    Another Gotenks Wip

    Well , i have just started a work on my first poly by poly model of Gotenks , but because i havent did something like that i dont know how to model from sides and back , can some one help me out here?:cry: :cry: :cry: Heres a pic!:
  10. T

    its a me mario!

    credits to j for the gloves, and special thanks to crackerjack for the head model!!! a luigi will follow very soon... j is making one 10X better so his will probably replace this one..
  11. S

    god @¼-• i need help!!!!!!

    i only have seven days left on my milkshape and when i try to compile .qc file milkshape crashes. logan told me the textures need to be 256 colors but i don't know how to change it. please help before i have a stroke and die :cry:
  12. S

    model help

    when i try to compile my .qc file it starts to then it says ms3d has caused an error and needs to close. can somebody help or if you can i can send my model to you (its a ssj 3 vegeta) and you can compile it for me. heres an image.
  13. ]\/[ITCHELL

    skinning

    when i want to skin something into totally diffrent colors, the colors sometimes look like sh*t so i just try to copy and paste it, but then the colors of a skin are totaly messed up:cry: my question is: how can i reskin something using my own colors????????
  14. E

    How can i make textures

    what must i do to make textures. :cry: :cry: :cry:
  15. K

    Hows mah new sig?

    Any one like? Edit: I was wonderin, how do u do rounded edges on a sig, like make corners transparent? I have tried but i have to turn it to Gif and then it looks bad at 256 colors. Any one help?
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