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  1. Bandock

    do you guys have any sponsors

    This was a problem for Bid For Power (a Quake III Arena mod that once used DBZ material till it got hit with a cease and desist order, resulting in different characters along with attacks). Not only that, it was a common issue on BYOND where there were many DBZ games expecting donations and...
  2. Bandock

    15-Year Anniversary Since First Public Release Thread

    If anyone is curious what happened to my future planned recording, I thought I would inform y'all that quite a lot happened recently. One being a death in the family. My mother passed away two weeks ago and just had a funeral earlier this Tuesday. Plus, I'm still working out different...
  3. Bandock

    Bandock's Collection of Current Projects

    Thought I would provide an update in reference to the ClassicVCom HD. I was able to optimize it to run on 1080p by changing some of the code (due to using the wrong methods that resulted in rather sub-optimal performance). It might even be capable of running at 2160p (though untested and will...
  4. Bandock

    15-Year Anniversary Since First Public Release Thread

    Looks like it might be a while before YouTube properly supports H.265/HEVC (which includes x265) since Google is still endorsing VP9 mainly (at present). As for the new anniversary videos, I haven't decided yet still when I'll host a server (I plan to do it over Tunngle for the time being)...
  5. Bandock

    15-Year Anniversary Since First Public Release Thread

    I'll look into using x265 for compressing videos made with OBS. I have experimented with x265 through Handbrake months ago and definitely decreases the size greatly. Only flaws I spotted right now deal with some quality loss issues (as x265 is still being matured). Once it greatly matures...
  6. Bandock

    15-Year Anniversary Since First Public Release Thread

    Alrighty, I finally got Alpha 2.0 Steam Compatible to work. It took modifying the 'fmod.dll' and replacing it with the Alpha 2.0 compatible release's 'fmod.dll'. Currently, I will host it while using Tunngle (to nicely simulate a LAN). Used to use Hamachi for that sort of thing years ago...
  7. Bandock

    15-Year Anniversary Since First Public Release Thread

    Sure thing. :D I'll see if I can host Alpha 1.5 (at least for the time being). Eventually, I'll do a recording for Alpha 2.0 (I could try looking into Alpha 1.8 or 1.9, though getting them to install is a problem these days).
  8. Bandock

    15-Year Anniversary Since First Public Release Thread

    Ah yes, good old esf_lake. I remember fighting on that map with my siblings (over LAN of course) back in 2001. And about the video, it seems to be I posted the video with way too high a bitrate (which caused the quality to deteriorate towards the end when it compressed it). Next time before I...
  9. Bandock

    15-Year Anniversary Since First Public Release Thread

    Finally got a 20 minute video of playing around in Alpha 1.5 (with some funny voice-over work, even if there were some mistakes on it): https://www.youtube.com/watch?v=gX8iUsStFtc (720p @ 60fps) It took a very long time to upload due to the fact I might've had the quality set way too high (it...
  10. Bandock

    15-Year Anniversary Since First Public Release Thread

    Yeah, I remember there were earlier releases than Alpha 1.5. Unfortunately, I have had no luck finding them even through the Wayback Machine.
  11. Bandock

    15-Year Anniversary Since First Public Release Thread

    We also still have our WON copy of Half-Life. Haven't played that copy in years (since 2006 I believe). I might boot it up since DragonMod Z screws up on Steam for whatever reason. :P
  12. Bandock

    15-Year Anniversary Since First Public Release Thread

    Fortunately, I was able to grab a copy from the Wayback Machine years ago and eventually put up a Dropbox link for Alpha 1.5. Link: https://dl.dropboxusercontent.com/u/24250760/ESF/esf_alpha_105.exe
  13. Bandock

    Bandock's Collection of Current Projects

    Indeed. Shame it went down (which was way before the cease and desist order that happened on DBZ games years later).
  14. Bandock

    15-Year Anniversary Since First Public Release Thread

    Older versions of Earth's Special Forces. Alpha 1.5 does work on Steam from my experience with it.
  15. Bandock

    Bandock's Collection of Current Projects

    Yep, that thing. :P I haven't been as active on BYOND lately till just rather recent to try bringing more 3D support through WebGL (using the Webclient). I originally joined because of DBZ anyhow (Dragonball Zeta, the one game many used to know).
  16. Bandock

    Bandock's Collection of Current Projects

    I haven't created any game prototypes yet, though I do have a game project floating around called SkyDrop Delivery (which was originally built for BYOND back in between 2010 and 2011, but ported over to SDL 2.0.x with new features). While not my first game I built in C++ (that title was pretty...
  17. Bandock

    Bandock's Collection of Current Projects

    Due to interest, I have decided to create a thread consisting of projects I've been doing on my own time. This can range from different programming languages to even different environments. Heck, possibly with other tools. Here are the current projects I have been working on: ClassicVCom...
  18. Bandock

    15-Year Anniversary Since First Public Release Thread

    Sure thing. ;D
  19. Bandock

    15-Year Anniversary Since First Public Release Thread

    I have yet established another anniversary thread to mark the 15-year occasion since the earliest of public releases. I don't have any plans yet on what I want to do for this year's anniversary, but I have contemplating either a livestream or create a montage. For those wondering where I...
  20. Bandock

    Oculus Rift

    I know there is the Leap Motion controller for reading both hand (and fingers on each) movement. Then, there's the Myo Armband (which is expensive, especially if you have to get one for each arm) that can read finger movement by reading your muscles. I actually have quite some experience with...
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